Extensive crafting systems, dunno about it... Games with relatively good crafting systems:
Fallout New Vegas. It has a lot of crafting going, and you can pretty much play Fallout Crafting with it with a few added mods, but the base game's crafting system is funky, dumb and lacking from all sides. With the right mods and a good enough computer, though... *Looks at his stash of 100+ Nuka-Cola-and-alcohol bottles.* Funcraft!
My Sims. It's a crafting game disguised as an Kill Nook Animal Crossing clone. Basically you collect fruit, wood and other stuff and then use it to create stuff (like a chair made of apples. Yeah) and have to complete requests from people in your city (apparently they're too lazy to walk to the apple tree right across the street and make themselves a chair.)
I'd say Musou Orochi Z too. Weapon crafting done right takes about as much as a short mission, and is a requisite to have an easy time beating any top-level mission. But the game's main objecting is slashing and stomping on soldiers with whatever weapon you may think of (A football? Check!) and the crafting itself is all made through menus (using weapons you find by defeating important characters) so it might be boring (not counting the whole 'killing people with a japanese guitar' part.)
I generally don't play many craft-heavy games. The Sims Medieval might be a good choice too, but from what I've played, the crafting system is pretty simple (getting the right ingredients for some formulas/spells/weapons is the challenge.)
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Date: 2011-03-25 02:18 pm (UTC)Fallout New Vegas. It has a lot of crafting going, and you can pretty much play Fallout Crafting with it with a few added mods, but the base game's crafting system is funky, dumb and lacking from all sides. With the right mods and a good enough computer, though... *Looks at his stash of 100+ Nuka-Cola-and-alcohol bottles.* Funcraft!
My Sims. It's a crafting game disguised as an
Kill NookAnimal Crossing clone. Basically you collect fruit, wood and other stuff and then use it to create stuff (like a chair made of apples. Yeah) and have to complete requests from people in your city (apparently they're too lazy to walk to the apple tree right across the street and make themselves a chair.)I'd say Musou Orochi Z too. Weapon crafting done right takes about as much as a short mission, and is a requisite to have an easy time beating any top-level mission. But the game's main objecting is slashing and stomping on soldiers with whatever weapon you may think of (A football? Check!) and the crafting itself is all made through menus (using weapons you find by defeating important characters) so it might be boring (not counting the whole 'killing people with a japanese guitar' part.)
I generally don't play many craft-heavy games. The Sims Medieval might be a good choice too, but from what I've played, the crafting system is pretty simple (getting the right ingredients for some formulas/spells/weapons is the challenge.)